My Project
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#include <GLFW/glfw3.h>
#include <unordered_map>
Go to the source code of this file.
Classes | |
class | Keyboard |
struct | MousePosition |
class | Mouse |
Macros | |
#define | GLFW_A_KEYCODE 65 |
Enumerations | |
enum | Key { A = GLFW_A_KEYCODE , B , C , D , E , F , G , H , I , J , K , L , M , N , O , P , Q , R , S , T , U , V , W , X , Y , Z , Length } |
enum | MouseKey { LEFT , RIGHT } |
#define GLFW_A_KEYCODE 65 |
enum Key |
enum MouseKey |