#include <window.hh>
◆ Window()
Window::Window |
( |
char * |
window_name, |
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float |
width, |
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float |
height |
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) |
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◆ ~Window()
◆ begin_frame()
void Window::begin_frame |
( |
| ) |
const |
◆ end_frame()
void Window::end_frame |
( |
| ) |
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◆ get_deltatime()
float Window::get_deltatime |
( |
| ) |
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inline |
◆ get_height()
int Window::get_height |
( |
| ) |
const |
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inline |
◆ get_time()
float Window::get_time |
( |
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◆ get_width()
int Window::get_width |
( |
| ) |
const |
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inline |
◆ get_window()
GLFWwindow * Window::get_window |
( |
| ) |
const |
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inline |
◆ running()
◆ setup()
◆ update_deltatime_frame()
void Window::update_deltatime_frame |
( |
| ) |
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inlineprivate |
◆ _mouse
◆ _opengl
◆ m_deltatime
float Window::m_deltatime |
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private |
◆ m_height
◆ m_lastframe
float Window::m_lastframe |
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private |
◆ m_width
◆ m_window
GLFWwindow* Window::m_window |
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private |
The documentation for this class was generated from the following files: