My Project
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#include "opengl_middleware.hh"
#include "inputs.hh"
#include <GLFW/glfw3.h>
#include <cstdlib>
#include <iostream>
#include <mutex>
Functions | |
void | viewport_size_callback (GLFWwindow *window, int width, int height) |
void | glfw_scroll_callback (GLFWwindow *window, double xoffset, double yoffset) |
void | glfw_mouse_callback (GLFWwindow *window, double xposIn, double yposIn) |
void | glfw_mouse_button_callback (GLFWwindow *window, int button, int action, int mods) |
void | glfw_keyboard_callback (GLFWwindow *window, int key, int scancode, int action, int mods) |
void glfw_keyboard_callback | ( | GLFWwindow * | window, |
int | key, | ||
int | scancode, | ||
int | action, | ||
int | mods | ||
) |
void glfw_mouse_button_callback | ( | GLFWwindow * | window, |
int | button, | ||
int | action, | ||
int | mods | ||
) |
void glfw_mouse_callback | ( | GLFWwindow * | window, |
double | xposIn, | ||
double | yposIn | ||
) |
void glfw_scroll_callback | ( | GLFWwindow * | window, |
double | xoffset, | ||
double | yoffset | ||
) |
void viewport_size_callback | ( | GLFWwindow * | window, |
int | width, | ||
int | height | ||
) |