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My Project
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#include "opengl_middleware.hh"#include "inputs.hh"#include <GLFW/glfw3.h>#include <cstdlib>#include <iostream>#include <mutex>
Functions | |
| void | viewport_size_callback (GLFWwindow *window, int width, int height) |
| void | glfw_scroll_callback (GLFWwindow *window, double xoffset, double yoffset) |
| void | glfw_mouse_callback (GLFWwindow *window, double xposIn, double yposIn) |
| void | glfw_mouse_button_callback (GLFWwindow *window, int button, int action, int mods) |
| void | glfw_keyboard_callback (GLFWwindow *window, int key, int scancode, int action, int mods) |
| void glfw_keyboard_callback | ( | GLFWwindow * | window, |
| int | key, | ||
| int | scancode, | ||
| int | action, | ||
| int | mods | ||
| ) |
| void glfw_mouse_button_callback | ( | GLFWwindow * | window, |
| int | button, | ||
| int | action, | ||
| int | mods | ||
| ) |
| void glfw_mouse_callback | ( | GLFWwindow * | window, |
| double | xposIn, | ||
| double | yposIn | ||
| ) |
| void glfw_scroll_callback | ( | GLFWwindow * | window, |
| double | xoffset, | ||
| double | yoffset | ||
| ) |
| void viewport_size_callback | ( | GLFWwindow * | window, |
| int | width, | ||
| int | height | ||
| ) |