My Project
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#include <buffers.hh>
Public Member Functions | |
VertexArray () | |
~VertexArray () | |
void | add_buffer (const VertexBuffer &vb, const VertexBufferLayout &layout) |
void | bind () const |
void | unbind () const |
Private Attributes | |
unsigned int | va_render_id |
VertexArray::VertexArray | ( | ) |
VertexArray::~VertexArray | ( | ) |
void VertexArray::add_buffer | ( | const VertexBuffer & | vb, |
const VertexBufferLayout & | layout | ||
) |
void VertexArray::bind | ( | ) | const |
void VertexArray::unbind | ( | ) | const |
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private |